Journals / Animal Health Production and Hygiene / 2026 / Cilt: 15 Sayı: 4

Establishment of a Digital Animal Anatomy and Novel Application Simulation Laboratory: Development and Implementation Steps

Dijital Hayvan Anatomi ve Yenilikçi Uygulama Simülasyon Laboratuvarının Kurulması: Geliştirilmesi ve Uygulanma Aşamaları

İsmail Gökçe Yıldırım(AYDIN ADNAN MENDERES ÜNİVERSİTESİ)0000-0003-3458-0827
Hasan Erden(AYDIN ADNAN MENDERES UNIVERSITY)0000-0002-6470-0220
İlknur Dabanoğlu(AYDIN ADNAN MENDERES UNIVERSITY)0000-0001-7776-1092
Mehmet Erkut Kara(ADNAN MENDERES UNIVERSITY)0000-0002-5056-1688
Erkut Turan(AYDIN ADNAN MENDERES UNIVERSITY)0000-0003-4037-8297
Figen Sevil Kilimci(AYDIN ADNAN MENDERES UNIVERSITY)0000-0002-2291-0545
Firuze Türker Yavaş(AYDIN ADNAN MENDERES UNIVERSITY)0000-0001-8651-945X
Eren Özgürcan Yavaş(AYDIN ADNAN MENDERES UNIVERSITY)0000-0003-0162-8150
Fatih Gürler(AYDIN ADNAN MENDERES UNIVERSITY)0009-0005-7766-5136
Cavit Kum(AYDIN ADNAN MENDERES UNIVERSITY)0000-0002-4032-3950
Pages
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Publication Date
2026-10-06
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AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

The developed laboratory provides a scalable and sustainable framework for technology-enhanced veterinary anatomy education and may serve as a reference model for future digital transformation initiatives in veterinary medical training.

📌 3 Key Takeaways

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Objective & Hypothesis:Veterinary anatomy education increasingly requires innovative educational approaches capable of overcoming the limitations associated with conventional cadaver-based teaching while improving students’ spatial understanding of complex anatomical structures.
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Key Findings & Data:The present study aimed to establish and implement a comprehensive virtual reality (VR)-supported digital veterinary anatomy laboratory integrating computed tomography (CT), three-dimensional (3D) anatomical modelling, immersive VR technology, and additive manufacturing into undergraduate veterinary anatomy education.
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Conclusion & Impact:The developed laboratory provides a scalable and sustainable framework for technology-enhanced veterinary anatomy education and may serve as a reference model for future digital transformation initiatives in veterinary medical training.
🔬Design:Modeling & Simulation
📍Scope:Comprehensive Sample
⚙️Variables:Anatomi · eğitim · laboratuvar

Abstract

Veterinary anatomy education increasingly requires innovative educational approaches capable of overcoming the limitations associated with conventional cadaver-based teaching while improving students’ spatial understanding of complex anatomical structures. The present study aimed to establish and implement a comprehensive virtual reality (VR)-supported digital veterinary anatomy laboratory integrating computed tomography (CT), three-dimensional (3D) anatomical modelling, immersive VR technology, and additive manufacturing into undergraduate veterinary anatomy education. The methodological workflow consisted of four sequential stages: establishment of the digital laboratory infrastructure, acquisition and geometric reconstruction of anatomical datasets, development of interactive VR-based educational applications, and educational implementation of the developed system. Anatomical models were generated from CT datasets and structured-light surface scans of domestic animal specimens, followed by digital segmentation, three-dimensional reconstruction, mesh optimisation, and integration into a VR environment. Selected anatomical structures were additionally produced as physical models using three-dimensional printing technology. The completed laboratory comprised five VR workstations, dedicated 3D modelling stations, tablet computers, and interactive display systems, enabling simultaneous participation of up to 20 undergraduate veterinary students. During the initial implementation period, approximately 80 first-year veterinary students and seven academic staff members utilised the developed infrastructure during routine anatomy laboratory sessions. The integrated platform enabled immersive visualisation and interactive manipulation of anatomically accurate digital cadavers representing multiple domestic animal species and organ systems while supporting repeated self-directed learning and comparative anatomy education. Observational evaluations indicated successful integration of the digital infrastructure into routine anatomy teaching, with improved accessibility, enhanced anatomical visualisation, increased learner engagement, and effective complementarity with conventional cadaver-based instruction. The developed laboratory provides a scalable and sustainable framework for technology-enhanced veterinary anatomy education and may serve as a reference model for future digital transformation initiatives in veterinary medical training.

Özet

Veteriner anatomi eğitimi, geleneksel kadavra temelli öğretimin sınırlılıklarını aşabilecek ve öğrencilerin karmaşık anatomik yapıların uzamsal kavrayışını geliştirebilecek yenilikçi eğitim yaklaşımlarına giderek daha fazla ihtiyaç duymaktadır. Bu çalışmanın amacı, bilgisayarlı tomografi (BT), üç boyutlu (3B) anatomik modelleme, sürükleyici sanal gerçeklik (VR) teknolojisi ve eklemeli üretim (3B baskı) yöntemlerini lisans düzeyindeki veteriner anatomi eğitimine entegre eden kapsamlı bir sanal gerçeklik destekli dijital veteriner anatomi laboratuvarının kurulması ve uygulanmasıdır. Metodolojik iş akışı dört ardışık aşamadan oluşmuştur: dijital laboratuvar altyapısının kurulması, anatomik veri setlerinin elde edilmesi ve geometrik olarak yeniden yapılandırılması, etkileşimli VR tabanlı eğitim uygulamalarının geliştirilmesi ve geliştirilen sistemin eğitim sürecine entegre edilmesi. Anatomik modeller, evcil hayvan örneklerinden elde edilen bilgisayarlı tomografi verileri ve yapılandırılmış ışık (structured-light) yüzey taramaları kullanılarak oluşturulmuş; ardından dijital segmentasyon, üç boyutlu rekonstrüksiyon, ağ (mesh) optimizasyonu ve sanal gerçeklik ortamına entegrasyon işlemleri gerçekleştirilmiştir. Ayrıca seçilen anatomik yapılar, üç boyutlu yazdırma teknolojisi kullanılarak fiziksel modellere dönüştürülmüştür. Kurulan laboratuvar; beş sanal gerçeklik çalışma istasyonu, özel üç boyutlu modelleme istasyonları, tablet bilgisayarlar ve etkileşimli görüntüleme sistemlerinden oluşmuş olup, aynı anda 20 lisans öğrencisinin uygulamalara katılımına olanak sağlamıştır. İlk uygulama döneminde geliştirilen altyapı, rutin anatomi laboratuvarı dersleri kapsamında yaklaşık 80 birinci sınıf veteriner fakültesi öğrencisi ve yedi akademik personel tarafından kullanılmıştır. Geliştirilen entegre platform, farklı evcil hayvan türlerine ve organ sistemlerine ait anatomik doğruluğu yüksek dijital kadavraların sürükleyici biçimde görüntülenmesine ve etkileşimli olarak incelenmesine olanak sağlamış; aynı zamanda tekrar edilebilir, öz-yönelimli öğrenmeyi ve karşılaştırmalı anatomi eğitimini desteklemiştir. Gözlemsel değerlendirmeler, dijital altyapının rutin anatomi eğitimine başarıyla entegre edildiğini; anatomik yapılara erişilebilirliği artırdığını, anatomik görselleştirmeyi geliştirdiğini, öğrenci katılımını ve öğrenmeye yönelik etkileşimi güçlendirdiğini ve geleneksel kadavra temelli öğretimi etkili bir şekilde tamamladığını ortaya koymuştur. Geliştirilen laboratuvar, teknoloji destekli veteriner anatomi eğitimi için ölçeklenebilir ve sürdürülebilir bir çerçeve sunmakta olup, veteriner tıp eğitiminde gelecekte gerçekleştirilecek dijital dönüşüm girişimleri için örnek teşkil edebilecek bir model niteliğindedir.

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Cite This Article

Yıldırım, İ. G., Erden, H., Dabanoğlu, İ., Kara, M. E., Turan, E., Kilimci, F. S., Yavaş, F. T., Yavaş, E. Ö., Gürler, F., Kum, C. (2026). Establishment of a Digital Animal Anatomy and Novel Application Simulation Laboratory: Development and Implementation Steps. Animal Health Production and Hygiene, Cilt: 15 Sayı: 4. https://doi.org/10.53913/aduveterinary.2011681

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