Dergiler / Journal for the Education of Gifted Young Scientists / 2026 / Volume: 13 Issue: 3

An investigation into the social validity of differentiated instruction for gifted students supported by augmented reality on the topic of historical places

Derya Sönmez(T.C. MİLLİ EĞİTİM BAKANLIĞI)0000-0003-1265-9059
Sayfa
—
Yayın Tarihi
2025-09-30
🏛️Bu makalenin bibliyografik verileri ve tam metin bağlantısı DergiPark üzerinden sağlanmıştır.
DergiPark Kaydı ↗
✨

Yapay Zeka Hızlı Bakış & Çıkarımlar

AI Insight
⚡ TL;DR(1 Cümlede Hızlı Çıkarım)

Activities can be designed for different lessons, topics and contents related to augmented reality, especially in teaching abstract concepts.

📌 3 Maddede Bu Makale

🎯
Amaç & Hipotez:In the rapidly changing world of the 21st century, technology-focused skills are reflected in educational environments in order to help individuals achieve success.
📊
Temel Bulgular & Veri:The hypothesis of the research is expressed as “the opinions of gifted students regarding augmented reality-supported teaching of historical places are positive.” The participants of the research consist of 12 gifted primary school 3rd grade students studying in a science and art center located in the Eastern Mediterranean Region of Türkiye in the 2024-2025 academic year.
💡
Sonuç & Katkı:Activities can be designed for different lessons, topics and contents related to augmented reality, especially in teaching abstract concepts.
🔬Tür:Research Article
📍Kapsam:2024-2025 Verileri
⚙️Değişkenler:Augmented reality · Gifted students · Teaching historical places

Abstract

In the rapidly changing world of the 21st century, technology-focused skills are reflected in educational environments in order to help individuals achieve success. Augmented reality applications are among the most important applications used in education. The aim of this research is to examine the social validity by determining the opinions of gifted students on augmented reality–supported differentiated instruction about historical places. In this research, a case study design, one of the qualitative research methods, was used. The hypothesis of the research is expressed as “the opinions of gifted students regarding augmented reality-supported teaching of historical places are positive.” The participants of the research consist of 12 gifted primary school 3rd grade students studying in a science and art center located in the Eastern Mediterranean Region of Türkiye in the 2024-2025 academic year. The activity self-assessment form was used as the data collection tool. Descriptive analysis was used in the analysis of the data. The data obtained from the self-assessment form was transferred to writing without changing the student opinions. It was determined that the students had positive opinions regarding the teaching of historical places supported by augmented reality. It was determined that it provided permanent, fun and concrete learning for the students. Having different options while downloading the augmented reality application was seen as a difficulty. Activities can be designed for different lessons, topics and contents related to augmented reality, especially in teaching abstract concepts.

🔖

Bu Makaleye Atıf Yap

Sönmez, D. (2025). An investigation into the social validity of differentiated instruction for gifted students supported by augmented reality on the topic of historical places. Journal for the Education of Gifted Young Scientists, Volume: 13 Issue: 3. https://doi.org/10.17478/jegys.1668145

📄 Tam Metin PDF Okuyucu

📄

PDF görüntüleyici hazırlanıyor...

Kaynakça (26)

  1. Akın, Ö., & Kızılaslan Tuncer, B. (2024). The effects of activities organized by augmented reality applications on the academic success of mathematics 4th grade course students. International Journal of Educational Sciences, 11(38), 1–20. https://doi.org/10.29228/INESJOURNAL.75292
  2. Aktaş, A. (2023). The effect of augmentation reality supported instructional activities on gifted students’ attitudes towards astronomy [Master’s thesis, Middle East Technical University]. YÖK National Thesis Center. https://tez.yok.gov.tr/UlusalTezMerkezi/
  3. Akyol, A., & Anıl, Ö. (2024). Analysis of the effect of augmented reality applications in science course with mixed- meta method. Gazi University Gazi Faculty of Education Journal, 44(1), 91–125. https://doi.org/10.17152/gefad.1197593
  4. Aslan, S. (2021). The effect of augmented reality applications on students' success and learning retention in social studies course [Doctoral dissertation, Fırat University]. YÖK National Thesis Center. https://tez.yok.gov.tr/UlusalTezMerkezi/
  5. Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. IEEE Computer Graphics and Applications, 21(6), 34–47.
  6. Basumatary, D., & Maity, R. (2023). Effects of augmented reality in primary education: A literature review. Human Behavior and Emerging Technologies, 1–20. https://doi.org/10.1155/2023/4695759
  7. Creswell, J. W. (2017). 30 essential skills for qualitative researchers (H. Özcan, Trans.). Anı Yayıncılık.
  8. Daniela, L., & Lytras, M. D. (2019). Editorial: Themed issue on enhanced educational experience in virtual and augmented reality. Virtual Reality, 23, 325–327. https://doi.org/10.1007/s10055-019-00383-z
  9. Demirbaş, İ., & Demir, F. B. (2018). Analysis of 2018 social studies course curriculum in terms of Turkey qualifications framework. Uşak University Journal of Educational Research, 8(1), 1–11. https://doi.org/10.29065/usakead.1036175
  10. Jamali, S., Shiratuddin, M. F., & Wong, K. (2014). A review of augmented reality (AR) and mobile-augmented reality (MAR) technology: Learning in tertiary education. The International Journal of Learning in Higher Education, 20, 37–54. https://doi.org/10.18848/2327-7955/CGP/v20i02/48690
  11. Karasar, Ş. (2004). New communication technologies in education: Internet and virtual higher education. Turkish Online Journal of Educational Technology (TOJET), 3(4), 117–125.
  12. Miles, M. B., & Huberman, A. M. (1994). Qualitative data analysis: An expanded sourcebook. SAGE Publications.
  13. Ministry of National Education [MoNE]. (2018). Life sciences course curriculum (Primary school 1st, 2nd and 3rd grades). https://mufredat.meb.gov.tr/ProgramDetay.aspx?PID=326
  14. Ministry of National Education [MoNE]. (2024a). Turkey century education model curriculum common text. https://tymm.meb.gov.tr/ortak-metin
  15. Ministry of National Education [MoNE]. (2024b). Science and art centers support education framework curriculum.
  16. Önal, N. T., & Önal, N. (2021). The effect of augmentation reality on the astronomy achievement and interest level of gifted students. Education and Information Technologies, 26(4), 4573–4599. https://doi.org/10.1007/s10639- 021-10474-7
  17. Önal, N. (2017). Does augmented reality education application affect the academic motivation of primary school mathematics teacher candidates? Journal of Human and Social Sciences Research, 6(5), 2847–2857. https://doi.org/10.15869/itobiad.347510
  18. Özbey, D., & Arıcı, F. (2024). Examining the research on the use of augmented reality technology at primary school level. Anatolian Journal of Language and Education, 2(1), 29–46.
  19. Özden Çınar, T. (2022). Attitudes of gifted students towards augmented reality and their views on its application in social studies course [Master’s thesis, Afyon Kocatepe University]. YÖK National Thesis Center. https://tez.yok.gov.tr/UlusalTezMerkezi/
  20. Özeren, S., & Top, E. (2023). The effects of augmentation reality applications on the academic achievement and motivation of secondary school students. Malaysian Online Journal of Educational Technology, 11(1), 25–40. https://doi.org/10.52380/mojet.2023.11.1.425
  21. Turan, Z., & Atila, G. (2021). Augmented reality technology in science education for students with specific learning hardships: Its effect on students’ learning and views. Research in Science & Technological Education, 1–19. https://doi.org/10.1080/02635143.2021.1901682
  22. Ünal, F., & Er, H. (2015). Evaluation of the views of gifted students on social studies course. Journal of Kırşehir Education Faculty, 16(1), 165–182. https://dergipark.org.tr/tr/pub/kefad/issue/59451/854136
  23. Yeşilbursa, C. C. (2008). The use of historical places in social studies teaching. Turkish Science Studies, 23, 209– 222. https://dergipark.org.tr/tr/pub/tubar/issue/16964/177166
  24. Yıldırım, A., & Şimşek, H. (2018). Qualitative research methods in social sciences. Seçkin Yayıncılık.
  25. Yıldırım, B., & Arıcıoğulları, S. (2024). The effect of using augmented reality applications in 6th grade science course on students' attitudes towards augmented reality applications. Electronic Journal of Social Sciences, 23(90), 468–480. https://doi.org/10.17755/esosder.1353803
  26. Yılmaz, Z. A., & Batdı, V. (2016). A meta-analysis and thematic comparative analysis of the integration of augmented reality applications into education. Education and Science, 41(188), 273–289. https://doi.org/10.15390/EB.2016.6707