Dergiler / Journal for the Education of Gifted Young Scientists / 2017 / Cilt: 5 - Sayı: 2
The Game-Based Learning Process of Two Gifted Students for The Surface Area Knowledge of Geometric Shapes: Case Study
- Sayfa
- 21–40
- DOI
- —
Abstract
The learning processes of the concept of surface area of geometric shapes by two students determined to be gifted by RCC (Research Center for Counseling) through a building game were investigated. Data was collected in this study through the qualitative research methods of semi-structured interviews and observation. A building game for composing shapes was utilized in the collection of the data. When preparing the game, the shape creation levels determined by Clements et al (2004) were taken as a basis. In this study the qualitative research case study method was employed. For data analize, the case study was preferred as it was possible to obtain a large amount of data with a small amount of participants.