Journals / Social Scientific Centered Issues / 2023 / Cilt: 5 Sayı: 1

Augmented Reality Practice Book For The Hearing Handicapped

Pages
26–40
Publication Date
2023-07-01
DOI
—
🏛️Bibliographic metadata and full text access for this article are provided via DergiPark.
DergiPark Record ↗
✨

AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

Such training materials are important even when the use of virtual and augmented reality applications increases in the future.

📌 3 Key Takeaways

🎯
Objective & Hypothesis:The main purpose of our study is to create a cost-effective educational tool that can be integrated into existing books and used in the education of the hearing-impaired.
📊
Key Findings & Data:Another important point is that instead of preparing separate books and curricula for all students with special needs, savings are achieved by using existing textbooks for the hearing impaired.
💡
Conclusion & Impact:Such training materials are important even when the use of virtual and augmented reality applications increases in the future.
🔬Design:Research Article
📍Scope:Comprehensive Sample
⚙️Variables:Hearing Impaired · Textbook · Turkish Sign Language

Abstract

The main purpose of our study is to create a cost-effective educational tool that can be integrated into existing books and used in the education of the hearing-impaired. In order to achieve this, it is aimed to combine augmented reality with textbooks. In this way, savings will be made in the education of the hearing-impaired with the system to be used in existing textbooks. Textbooks distributed by the Ministry of National Education and the Digital Game Design program Unity and Vuforia plug-in were used to carry out this study . It is seen that the product that emerges during the evaluation process is important both in facilitating the work of the teacher and in increasing the academic success of the hearing-impaired student. Another important point is that instead of preparing separate books and curricula for all students with special needs, savings are achieved by using existing textbooks for the hearing impaired. Such training materials are important even when the use of virtual and augmented reality applications increases in the future.

🔖

Cite This Article

TURGUT, B., GÜLGÜN, C. (2023). Augmented Reality Practice Book For The Hearing Handicapped. Social Scientific Centered Issues, Cilt: 5 Sayı: 1, 26–40. https://ajindex.com/articles/946777

📄 Full Text PDF Viewer

📄

PDF görüntüleyici hazırlanıyor...

References (12)

  1. Aydınlı, B., & Avan, Ç. (2017). The Initial Perceptions of Candidate Teachers Towards the Novel Education Approaches: The Flipped Classroom. Route Educational and Social Science Journal, 4(7), 465-474.
  2. Ayyildiz, P., Yilmaz, A., & Baltaci, H. S. (2021). Exploring digital literacy levels and technology integration competence of Turkish academics. International Journal of Educational Methodology, 7(1), 15-31. https://doi.org/10.12973/ijem.7.1.15
  3. Bayraktar, E. & Virtual, FK, (2007). Reality and Application Areas. Academic Informatics 2007,
  4. Dumlupınar University, Kütahya. Center for assessment and demographic Studies. (1993). Data from the 1992-93 Annual Survey of Hearing Impaired children and youth _ Washington, DC: Gallaudet University. Cetinkaya, HH & Akça, M.( 2013). Augmented Reality Applications in Educational Environments. Academic Informatics 2013, XV. Academic Informatics Conference Proceedings, 23-25 January 2013,
  5. Akdeniz University, Antalya, 1031-1034.
  6. Cinar, D. & Akgun, O. E. (2015). The Use of Augmented Reality in Textbook Design: An Example of an English Textbook Chapter. Proceedings of VII.National Graduate Education Symposium, Sakarya, 98-104.
  7. Güldenoğlu, B., Kargın, T., & Miller, P. (2014). A Comparative Analysis of the Word Processing Skills of Hearing and Deaf Readers. Turkish Journal of Psychology, 29 (73), 18-38.
  8. İzmirli, S. & Akyüz, H. İ. (2017). Analysis of Concurrent Virtual Classroom Software. Eğitimde Kuram ve Uygulama, 13, 788-810.
  9. Karasu, HP, Girgin, Ü. & Uzuner, Y. (2012). Evaluation of Reading Skills of Hearing Impaired Students and Hearing Students with Non-Formal Reading Inventory Anadolu Journal of Educational Sciences International, 2(1), 65-88.
  10. Lange, BS, Requejo, P., Flynn, BS Rizzo, AA Cuevas, FJ Baker, L. & Winstein, C. (2010). the Potential of Virtual Reality and Gaming to Assist successful aging with Disability, The Journal of Physical medicine and rehabilitation Clinics of North America, Elsevier, 21(2 ), 339 -356, Mirzaei, RM, Ghorshi, S., & Mortazav, M. (2012). Combining Augmented reality and Speech Technologies to Help Deaf and Hard of Hearing People. 14th Symposium on Virtual and Augmented reality _ DOI 10.1109/SVR.2012, 174-181.
  11. Passing, D. & Eden, S. (2000). enhancement the Inductionskill of Deaf and Heard of Hearing childeren with Virtual Reality technology. Journal of Deaf Studies and deaf Education, 5 (3), 478-485.
  12. Sui, Y., Geng, D., Allen, CR, Burn, D., Bell, GD, & Rowland, R. (2001): “Thre