Journals / International Journal of Educational Studies in Mathematics / 2019 / Cilt: 6 - Sayı: 2

Pre-Service Elemantary Mathematics Teachers’ Views On The Applicability Of Dynamic Geometry Black Box Activities In Classroom Environment

Pages
60–67
Publication Date
2019-06-01
DOI
—
🏛️Bibliographic metadata and full text access for this article are provided via DergiPark.
DergiPark Record ↗
✨

AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

As a result, it was found that the use of black box activities in classroom environment contributed to visualization, concretization and creative thinking within the frame of the pre-service teachers’ views.

📌 3 Key Takeaways

🎯
Objective & Hypothesis:The Dynamic Geometry (DG) software environment allows students to relate mathematical concepts, create conjectures, rationalize and use different strategies.
📊
Key Findings & Data:A sample of the study on qualitative research has been made up of 10 pre-service teacher who have been studying in the last year of a State University's elementary mathematics teaching Bachelor's degree program.
💡
Conclusion & Impact:As a result, it was found that the use of black box activities in classroom environment contributed to visualization, concretization and creative thinking within the frame of the pre-service teachers’ views.
🔬Design:Research Article
📍Scope:Comprehensive Sample
⚙️Variables:Dynamic Geometry · Black Box · Pre-Service Teachers

Abstract

The Dynamic Geometry (DG) software environment allows students to relate mathematical concepts, create conjectures, rationalize and use different strategies. The DG Environment offers the opportunity to design different activities from paper pencil environment activities thanks to the drag tool. One of these activities is “black box” activities. In this study, it is aimed to determine the pre-service teachers’ views regarding the applicability of black box activities in the classroom environment. A sample of the study on qualitative research has been made up of 10 pre-service teacher who have been studying in the last year of a State University's elementary mathematics teaching Bachelor's degree program. Data collected with two feedback forms prepared by the researcher were analyzed using content analysis method. As a result, it was found that the use of black box activities in classroom environment contributed to visualization, concretization and creative thinking within the frame of the pre-service teachers’ views.

🔖

Cite This Article

BOZJANOV, T., DEDEOĞLU, N. Ç. (2019). Pre-Service Elemantary Mathematics Teachers’ Views On The Applicability Of Dynamic Geometry Black Box Activities In Classroom Environment. International Journal of Educational Studies in Mathematics, Cilt: 6 - Sayı: 2, 60–67. https://ajindex.com/articles/766501

📄 Full Text PDF Viewer

📄

PDF görüntüleyici hazırlanıyor...

References (14)

  1. Baccaglini-Frank, A., & Mariotti, M. A. (2010). Generating conjectures in dynamic geometry: the maintaining dragging model. International Journal of Computer Mathematics, 15(3), 225-253. Barrera F., & Santos, M. (2001). Students' use and understanding of different mathematical representations of tasks in problem solving instruction. In R. Speiser, C. A. Maher, & C. N. Walter (Eds.), Proceedings of the Twentythird Annual Meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education (pp. 449-456).
  2. Columbus, OH: ERIC Clearinghouse for Science, Mathematics, and Environmental Education. Büyüköztürk, Ş., Çakmak, E. K., Akgün, Ö. E., Karadeniz, Ş., & Demirel, F. (2014). Bilimsel araştırma yöntemleri. Ankara:
  3. Pegem A Akademi Yayınları.
  4. Elena, I. A., & Manuela, P. (2007). Dynamic environments as contexts for conjecturing and proving. International Journal of Engineering, 5(3), 7-13.
  5. Galindo, E. (1998). Assessing justification and proof in geometry classes taught using dynamic geometry software. Mathematics Teacher, 91(1), 76-82.
  6. Hölzl, R. (1996). How does "dragging" affect the learning of geometry. International Journal of Computers for Mathematical Learning, 1(2), 169–187.
  7. Jones, K., Mackrell, K., & Stevenson, I. (2010). Designing digital technologies and learning activities for different geometries. In C. Hoyles & J.-B. Lagrange (Eds.), Mathematics education and technology. Rethinking the terrain (pp. 47-60).
  8. Boston, MA: Springer. Komatsu, K., & Jones, K. (2018). Task design principles for heuristic refutation in dynamic geometry environments. International Journal of Science and Mathematics Education, 17(4), 1-24.
  9. Laborde, C. (2000). Dynamic geometry environments as a source of rich learning contexts for the complex activity of proving. Educational Studies in Mathematics, 44(1-3), 151-161.
  10. Laborde, C. (2001). Integration of technology in the design of geometry tasks with cabri-geometry. International Journal of Computers for Mathematical Learning, 6(3), 283–317.
  11. Leung, A. (2008). Dragging in a dynamic geometry environment through the lens of variation. International Journal of Computer Mathematics, 13(2), 135–157.
  12. Leung, A. (2011). An epistemic model of task design in dynamic geometry environment. ZDM Mathematics Education, 43(3), 325–336.
  13. Leung, A., & Lee, A. S. (2014). Students’ geometrical perception on a task-based dynamic geometry platform. Educational Studies in Mathematics, 82(3), 361–377.
  14. Mariotti, M. A. (20