Journals / Çanakkale Onsekiz Mart Üniversitesi Spor Bilimleri Dergisi / 2026 / Cilt: 9 Sayı: 2026

The Effect of Virtual Reality-Based Table Tennis Instruction on Attentional Performance in Physical Education

Beden Eğitimi Dersinde Sanal Gerçeklik Destekli Masa Tenisi Öğretiminin Dikkat Performansına Etkisi

Nurullah Çelik(SAKARYA UYGULAMALI BİLİMLER ÜNİVERSİTESİ, SPOR BİLİMLERİ FAKÜLTESİ, BEDEN EĞİTİMİ VE SPOR BÖLÜMÜ)0000-0001-7257-0721
Pages
947–959
Publication Date
2026-10-16
DOI
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AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

The results indicate that virtual reality technology can be utilized not only as a tool supporting motor skill instruction in physical education but also as an innovative pedagogical approach that fosters the development of attentional performance.

📌 3 Key Takeaways

🎯
Objective & Hypothesis:Purpose: The purpose of this study was to examine the effect of virtual reality (VR)-assisted table tennis instruction on the attentional performance of seventh-grade students in physical education classes.
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Key Findings & Data:A total of 30 students (15 experimental, 15 comparison) enrolled at a private school in Istanbul participated in the study.
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Conclusion & Impact:The results indicate that virtual reality technology can be utilized not only as a tool supporting motor skill instruction in physical education but also as an innovative pedagogical approach that fosters the development of attentional performance.
🔬Design:Araştırma Makalesi
📍Scope:Comprehensive Sample
⚙️Variables:Beden eğitimi · dikkat performansı · sanal gerçeklik

Abstract

Purpose: The purpose of this study was to examine the effect of virtual reality (VR)-assisted table tennis instruction on the attentional performance of seventh-grade students in physical education classes. Method: The study was conducted using a quasi-experimental pre-test-post-test comparison group design. A total of 30 students (15 experimental, 15 comparison) enrolled at a private school in Istanbul participated in the study. Students in the experimental group participated in VR-assisted table tennis sessions for 20 minutes per week over an eight-week period, while the comparison group received traditional (non-VR) table tennis instruction over the same period. Results: Results revealed a significant group-by-time interaction effect on attentional performance (p = .046). The experimental group demonstrated a 25.98% improvement in attentional performance from pre-test to post-test, whereas the comparison group showed an 18.30% improvement over the same period. Conclusion: These findings suggest that VR-assisted table tennis instruction is effective in improving the attentional performance of middle school students. The results indicate that virtual reality technology can be utilized not only as a tool supporting motor skill instruction in physical education but also as an innovative pedagogical approach that fosters the development of attentional performance.

Özet

Amaç: Bu araştırmanın amacı, beden eğitimi dersinde sanal gerçeklik (SG) destekli masa tenisi öğretiminin 7. sınıf öğrencilerinin dikkat performansı üzerindeki etkisini incelemektir. Yöntem: Araştırma, öntest-sontest karşılaştırma gruplu yarı deneysel desenle yürütülmüştür. İstanbul'daki özel bir okulda öğrenim gören toplam 30 öğrenci (15 deney, 15 karşılaştırma) araştırmaya katılmıştır. Deney grubundaki öğrenciler sekiz hafta boyunca haftada bir kez 20 dakika süreyle SG destekli masa tenisi uygulamalarına katılmış, karşılaştırma grubu ise aynı süreçte geleneksel (SG’siz) masa tenisi öğretimine devam etmiştir. Bulgular: Bulgular, dikkat performansı açısından grup×zaman etkileşiminin anlamlı olduğunu göstermiştir (p = .046). Deney grubunun dikkat performansı öntestten sonteste %25,98 artarken, karşılaştırma grubunda bu artış %18,30 düzeyinde kalmıştır. Sonuç: Sonuç olarak, SG destekli masa tenisi öğretiminin ortaokul öğrencilerinin dikkat performansını geliştirmede etkili olduğu belirlenmiştir. Araştırma bulguları, sanal gerçeklik teknolojisinin beden eğitimi derslerinde yalnızca motor becerilerin öğretimini destekleyen bir araç olarak değil, aynı zamanda dikkat performansının geliştirilmesini destekleyen yenilikçi bir öğretim yaklaşımı olarak kullanılabileceğini ortaya koymaktadır.

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Cite This Article

Yılmaz, M. G., Çelik, N. (2026). The Effect of Virtual Reality-Based Table Tennis Instruction on Attentional Performance in Physical Education. Çanakkale Onsekiz Mart Üniversitesi Spor Bilimleri Dergisi, Cilt: 9 Sayı: 2026, 947–959. https://ajindex.com/articles/1471812

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