Journals / Modular Journal / 2026 / Cilt: 9 Sayı: 1

The Conjunction of the Spheres in The Witcher 3: Wild Hunt: A Dialectical-Relational Critical Discourse Analysis

The Witcher 3: Wild Hunt’ta Kavuşan Evrenler: Diyalektik-İlişkisel Eleştirel Söylem Analizi

Engin Deniz Erbaş(İSTANBUL GEDİK ÜNİVERSİTESİ)0000-0001-5288-2867
Pages
48–73
Publication Date
2026-06-22
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AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

The article seeks to uncover these dialectical relations within The Witcher 3: Wild Hunt and to discuss how ideological reproduction operates in digital game narratives.

📌 3 Key Takeaways

🎯
Objective & Hypothesis:The Witcher digital game series is adapted from the sword and sorcery novels written by Polish author Andrzej Sapkowski.
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Key Findings & Data:This study focuses on the social order that emerged after the Conjunction of the Spheres in the third game of the series, The Witcher 3: Wild Hunt, and examines the processes of power relations, class distinction, and othering within this context.
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Conclusion & Impact:The article seeks to uncover these dialectical relations within The Witcher 3: Wild Hunt and to discuss how ideological reproduction operates in digital game narratives.
🔬Design:Araştırma Makalesi
📍Scope:Comprehensive Sample
⚙️Variables:Dijital Oyun · The Witcher 3: Wild Hunt · Diyalektik-İlişkisel Eleştirel Söylem Analizi

Abstract

The Witcher digital game series is adapted from the sword and sorcery novels written by Polish author Andrzej Sapkowski. The universe of the series was shaped by a cosmic event called the Conjunction of the Spheres, which led to the encounter and conflict of different cultures, beliefs, races, and mystical beings. This study focuses on the social order that emerged after the Conjunction of the Spheres in the third game of the series, The Witcher 3: Wild Hunt, and examines the processes of power relations, class distinction, and othering within this context. The research employs Norman Fairclough’s Dialectical-Relational Critical Discourse Analysis (DRCDA) framework, which aims to analyze the dialectical relations between discourse and social structures. Grounded in Marxist theory, critical realism, hegemony, and ideology, this methodological approach is applied to reveal how narrative structures in digital games interact with social ideologies. The article seeks to uncover these dialectical relations within The Witcher 3: Wild Hunt and to discuss how ideological reproduction operates in digital game narratives.

Özet

The Witcher dijital oyun serisi, Polonyalı yazar Andrzej Sapkowski’nin aynı adlı kılıç ve büyü türündeki romanlarından uyarlanmıştır. Serinin evreni, Kürelerin Kavuşumu olarak adlandırılan kozmik bir olay sonucunda şekillenmiş; bu olay farklı kültürlerin, inançların, ırkların ve mistik varlıkların bir araya gelmesine ve çatışmasına yol açmıştır. Bu çalışma, serinin üçüncü oyunu The Witcher 3: Wild Hunt’ta Kürelerin Kavuşumu sonrası oluşan toplumsal düzeni incelemekte ve bu bağlamda güç ilişkileri, sınıfsal ayrım ve ötekileştirme süreçlerine odaklanmaktadır. Araştırmada, Norman Fairclough’un söylem ile toplumsal yapı arasındaki diyalektik ilişkileri analiz etmeyi amaçlayan diyalektik-ilişkisel eleştirel söylem analizi (DİESA) yöntemsel çerçevesi kullanılmaktadır. Marksist kuram, eleştirel gerçekçilik, hegemonya ve ideoloji kavramlarına dayanan bu yaklaşım, dijital oyunlardaki anlatı yapılarının toplumsal ideolojilerle nasıl etkileşime girdiğini çözümlemek için uygulanmaktadır. Çalışma, The Witcher 3: Wild Hunt’ta söylemsel yapılar üzerinden bu diyalektik ilişkiyi ortaya koyarak dijital oyun anlatılarında ideolojik yeniden üretimin nasıl işlediğini tartışmayı amaçlamaktadır.

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Cite This Article

Erbaş, E. D. (2026). The Conjunction of the Spheres in The Witcher 3: Wild Hunt: A Dialectical-Relational Critical Discourse Analysis. Modular Journal, Cilt: 9 Sayı: 1, 48–73. https://doi.org/10.59389/modular.1807555

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