Dergiler / Addicta: The Turkish Journal on Addictions / 2022 / Cilt: 9 - Sayı: 2

Effects of Game Addiction on Musculoskeletal System Discomfort and Mental Toughness in E-Sport Players

Sayfa
212–217
Yayın Tarihi
2022-11-11
DOI
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⚡ TL;DR(1 Cümlede Hızlı Çıkarım)

These results should be taken into account in e-sports players where a sedentary lifestyle is at the forefront.

📌 3 Maddede Bu Makale

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Amaç & Hipotez:The aim of this study is to reveal the level of game addiction, musculoskeletal system complaints, and mental toughness and to investigate musculoskeletal system discomfort risk and mental toughness by the addic- tion level in e-sports players.
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Temel Bulgular & Veri:The population of the study consisted of a total of 204 e-sports players on various platforms in Turkey, 94 of whom were game addicted and 110 were not according to the seven-item Game Addiction Scale.
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Sonuç & Katkı:These results should be taken into account in e-sports players where a sedentary lifestyle is at the forefront.
🔬Tür:Uygulamalı Anket & Alan Araştırması
📍Kapsam:Genişletilmiş Akademik Örneklem
⚙️Değişkenler:Alan Parametreleri

Abstract

The aim of this study is to reveal the level of game addiction, musculoskeletal system complaints, and mental toughness and to investigate musculoskeletal system discomfort risk and mental toughness by the addic- tion level in e-sports players. The population of the study consisted of a total of 204 e-sports players on various platforms in Turkey, 94 of whom were game addicted and 110 were not according to the seven-item Game Addiction Scale. The players were given the Demographic Data Form, the Cornell Musculoskeletal Discomfort Questionnaire (CMDQ), the Cornell Hand Discomfort Questionnaire (CHDQ), and the Sports Mental Toughness Questionnaire (SMTQ). In CMDQ and CHDQ parameters, neck (7.55 ± 18.16 vs. 2.06 ± 4.26; p = .014), upper back (9.32 ± 19.41 vs. 3.32 ± 7.56; p = .024), lower back (12.27 ± 24.93 vs. 2.75 ± 5.47; p = .007), hip (2.89 ± 9.90 vs. .88 ± 2.89; p = .013), right hand B (2.18 ± 10.34 vs. .24 ± 1.24; p = .005) and F regions (1.76 ± 3.81 vs. .82 ± 2.96; p = .041) were significantly better in the non-addicted group. In SMTQ, the control sub-dimension (10.68 ± 3.27 vs. 12.75 ± 2.67; p < .001) and total scores (36.32 ± 6.74 vs. 38.46 ± 7.11; p = .021) were significantly better in the non-addicted group. These findings reveal that as the game addic- tion score increases, the risk of musculoskeletal system discomfort increases and mental toughness decreases. These results should be taken into account in e-sports players where a sedentary lifestyle is at the forefront.

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Bu Makaleye Atıf Yap

Kendal, K., Ataç, A., Köse, İ. T. (2022). Effects of Game Addiction on Musculoskeletal System Discomfort and Mental Toughness in E-Sport Players. Addicta: The Turkish Journal on Addictions, Cilt: 9 - Sayı: 2, 212–217. https://ajindex.com/articles/856960

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Kaynakça (3)

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