Dergiler / Istanbul University Journal of Electrical and Electronics Engineering / 2003 / Cilt: 3 - Sayı: 1

A new rule-based approach for computer chess programming using gp-artificial techniques: PECP

Sayfa
793–800
Yayın Tarihi
2022-10-18
DOI
—
🏛️Bu makalenin bibliyografik verileri ve tam metin bağlantısı DergiPark üzerinden sağlanmıştır.
DergiPark Kaydı ↗
✨

Yapay Zeka Hızlı Bakış & Çıkarımlar

AI Insight
⚡ TL;DR(1 Cümlede Hızlı Çıkarım)

Also, using PECP, an example program (RETI V1.0) aimed to prove the correctness and performance of the rule-based theory and algorithm is written in PROLOG language.

📌 3 Maddede Bu Makale

🎯
Amaç & Hipotez:In this paper, we use a brand new chess engine programming technique which we name PECP (Positional Evolutionary Chess Programming), that brings the Artificial Intelligence and Genetic Programming approaches together, to construct a chess endgame analyzing engine.
📊
Temel Bulgular & Veri:Throughout the paper, the technique and the algorithm are discussed in detail.
💡
Sonuç & Katkı:Also, using PECP, an example program (RETI V1.0) aimed to prove the correctness and performance of the rule-based theory and algorithm is written in PROLOG language.
🔬Tür:Araştırma Makalesi
📍Kapsam:Genişletilmiş Akademik Örneklem
⚙️Değişkenler:Alan Parametreleri

Abstract

In this paper, we use a brand new chess engine programming technique which we name PECP (Positional Evolutionary Chess Programming), that brings the Artificial Intelligence and Genetic Programming approaches together, to construct a chess endgame analyzing engine. Throughout the paper, the technique and the algorithm are discussed in detail. Also, using PECP, an example program (RETI V1.0) aimed to prove the correctness and performance of the rule-based theory and algorithm is written in PROLOG language.

🔖

Bu Makaleye Atıf Yap

SERTBAŞ, A., HANEDAN, Y. G. (2022). A new rule-based approach for computer chess programming using gp-artificial techniques: PECP. Istanbul University Journal of Electrical and Electronics Engineering, Cilt: 3 - Sayı: 1, 793–800. https://ajindex.com/articles/543885

📄 Tam Metin PDF Okuyucu

📄

PDF görüntüleyici hazırlanıyor...

Kaynakça (9)

  1. Leon Sterling and Ehud Shapiro, The art of PROLOG, pp. 400-407,second edition, The MIT press London, 1999
  2. Ivan Bratko, PROLOG programming for Artificial Intelligence, pp. 581-592, third edition, Addison-Wesley 2001
  3. W.Banzhaf, P.Nordin, R.E.Keller, F. D. Francone, Genetic Programming, pp133-136, dpunkt.verlag & Morgan Kaufmann Publishers, Inc. 1998
  4. Richard Reti, “A Turkish translation of Reti’s ‘Modern Ideas In Chess – 1923 and Masters of the Chess Board – 1933” combined into one volume, second edition, Broy yayınları, pp. 32-33, Ağustos 2000
  5. W.Barth, “Combining Knowledge and Search to Yield Infallible Endgame Programs”, A study of passed Pawns in the KPKP ndgame.6,In: ICCA Journal, Vol. 18 (1995), No. 3, pp. 148-159
  6. T.A. Brown, Genomes, pp. 331-336, John Wiley & Sons – 1999
  7. A. Nimzowich, My System, pp.157-256, revised edition, David McKay Company – 1947
  8. R. Fine, Basic Chess Endings, pp. 7-9, DavidMcKay Company – 1941
  9. L.Polgar, Chess Endgames, pp. 23-2 Könemann Verlagsgesellschaft mbH –199