Dergiler / Düzce Üniversitesi Bilim ve Teknoloji Dergisi / 2017 / Cilt: 5 - Sayı: 1

A Snake Game Steganography Method based on S-Boxes

Sayfa
193–209
Yayın Tarihi
2022-10-12
DOI
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⚡ TL;DR(1 Cümlede Hızlı Çıkarım)

The performed experiments offer significant results to support these claims.

📌 3 Maddede Bu Makale

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Amaç & Hipotez:Steganography is the art and science of concealing the existence of information within seemingly innocuous carriers or it is a communication method in such a way that the presence of a message cannot be detected.
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Temel Bulgular & Veri:Besides, significant capacity rates have been obtained by each move.
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Sonuç & Katkı:The performed experiments offer significant results to support these claims.
🔬Tür:Araştırma Makalesi
📍Kapsam:Genişletilmiş Akademik Örneklem
⚙️Değişkenler:Steganography · game steganography · game theory

Özet

Steganography is the art and science of concealing the existence of information within seemingly innocuous carriers or it is a communication method in such a way that the presence of a message cannot be detected. There are a variety of digital carriers or places like images, audio files, text, html, etc. where data can be hidden. In this study, we proposed a game steganography method using snake game as the cover medium. We aim to hide the secret data by estimating the each move of the bait called “vitamin”. In other words, we compute coordinates of the vitamin according to the unit components of secret data. Meanwhile, we plan to complicate the game platform and establish a nonlinear relationship between the vitamin location and secret data by employing DES S-boxes. These operations render the proposed scheme more resilient against the possible steganographic attacks and make the extraction procedure more complicated. Therefore, security and imperceptibility have been kept as the focus of interest in the scope of this study. Besides, significant capacity rates have been obtained by each move. The performed experiments offer significant results to support these claims.

Abstract

Steganography is the art and science of concealing the existence of information within seemingly innocuous carriers or it is a communication method in such a way that the presence of a message cannot be detected. There are a variety of digital carriers or places like images, audio files, text, html, etc. where data can be hidden. In this study, we proposed a game steganography method using snake game as the cover medium. We aim to hide the secret data by estimating the each move of the bait called “vitamin”. In other words, we compute coordinates of the vitamin according to the unit components of secret data. Meanwhile, we plan to complicate the game platform and establish a nonlinear relationship between the vitamin location and secret data by employing DES S-boxes. These operations render the proposed scheme more resilient against the possible steganographic attacks and make the extraction procedure more complicated. Therefore, security and imperceptibility have been kept as the focus of interest in the scope of this study. Besides, significant capacity rates have been obtained by each move. The performed experiments offer significant results to support these claims.

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Bu Makaleye Atıf Yap

ŞATIR, E., GÜNER, K. (2022). A Snake Game Steganography Method based on S-Boxes. Düzce Üniversitesi Bilim ve Teknoloji Dergisi, Cilt: 5 - Sayı: 1, 193–209. https://ajindex.com/articles/494580

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Kaynakça (16)

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  10. W. Luo, F. Huang, J. Huang (2011) DOI: 10.1007/s11042-009-0440-3
  11. H. Sajedi, M. Jamzad (2009) DOI: 10.1007/s10207-009-0089-y
  12. K. Bailey, K. Curran (2006) DOI: 10.1007/s11042-006-0008-4
  13. V. Sabeti, S. Samavi, S. Shirani (2013) DOI: 10.1007/s11042-011-0975-y [7] D. Yan, R. Wang (2011) DOI: 10.1007/s11042-009-0430-5
  14. A. Desoky Int. J. Inf. Secur. 8 (4) (2009) 247–261
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