Journals / Journal of Design Studio / 2019 / Cilt: 1 - Sayı: 2

Teaching Virtual Reality and Immersive Design

Pages
5–11
Publication Date
2019-12-31
DOI
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AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

Overall this paper examines the following questions; How immersive virtual environments are designed?

📌 3 Key Takeaways

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Objective & Hypothesis:This Study aims to develop an elective Virtual Reality and Immersive Design Course (VR & Immersive Design) for the spring 2019 term by the Architecture and Design Faculty, Communication Design (COD) Department in Istanbul Özyeğin University.
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Key Findings & Data:The Communication Design department has an optional Game Design path for its Final year - senior students and this course aligns with the said path.
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Conclusion & Impact:Overall this paper examines the following questions; How immersive virtual environments are designed?
🔬Design:Research Article
📍Scope:2019 Verileri
⚙️Variables:Education · Virtual Reality · Immersive Design

Abstract

This Study aims to develop an elective Virtual Reality and Immersive Design Course (VR & Immersive Design) for the spring 2019 term by the Architecture and Design Faculty, Communication Design (COD) Department in Istanbul Özyeğin University. The Communication Design department has an optional Game Design path for its Final year - senior students and this course aligns with the said path. The research mainly focuses on the interdisciplinary aspects of creating virtual worlds and defines teaching methods, course content and course goals along with assigning individual tasks to different students with various interdisciplinary backgrounds as team members. Overall this paper examines the following questions; How immersive virtual environments are designed? How should Immersive Design be taught?

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Cite This Article

SEZER, C. B. (2019). Teaching Virtual Reality and Immersive Design. Journal of Design Studio, Cilt: 1 - Sayı: 2, 5–11. https://ajindex.com/articles/775869

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References (2)

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