Journals / Journal of Teacher Education and Educators / 2026 / Volume: 15 Issue: 2

The Effects of Different Teaching Applications on Academic Success and Retention in the Fraction Subject

Nurullah Yazıcı(TOKAT GAZİOSMANPAŞA ÜNİVERSİTESİ)0000-0002-5594-8347
Mustafa Albayrak(BAYBURT ÜNİVERSİTESİ, BAYBURT EĞİTİM FAKÜLTESİ)0000-0002-3788-5717
Fatma Biçen(Milli Eğitim Müdürlüğü)0009-0002-1634-728X
Pages
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Publication Date
2026-08-31
DOI
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AI Summary & Key Takeaways

AI Insight
⚡ TL;DR(Too Long; Didn't Read)

The sample consisted of 51 students enrolled in a public secondary school and was divided into three groups: a control group receiving traditional teaching method , experimental group I receiving game-based teaching, and experimental group II receiving technology-enhanced teaching Quantitative results indicated no statistically significant differences among the groups in post-test achievement scores.

📌 3 Key Takeaways

🎯
Objective & Hypothesis:This study examined the effects of implementing achievement goals in teaching fractions to 5th-grade secondary school students through different instructional approaches—traditional, game-based, and technology-enhanced—on academic achievement, retention, and students’ perceptions of these methods.
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Key Findings & Data:The sample consisted of 51 students enrolled in a public secondary school and was divided into three groups: a control group receiving traditional teaching method , experimental group I receiving game-based teaching, and experimental group II receiving technology-enhanced teaching Quantitative results indicated no statistically significant differences among the groups in post-test achievement scores.
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Conclusion & Impact:Despite these positive outcomes, students also identified certain limitations, including the fact that games may not appeal to all learners and that technology can sometimes lead to distractions.
🔬Design:Research Article
📍Scope:Comprehensive Sample
⚙️Variables:Fractions · game-based teaching · technology-enhanced teaching

Abstract

This study examined the effects of implementing achievement goals in teaching fractions to 5th-grade secondary school students through different instructional approaches—traditional, game-based, and technology-enhanced—on academic achievement, retention, and students’ perceptions of these methods. A sequential explanatory mixed-methods design was employed. The quantitative phase used a quasi-experimental pre-test–post-test control group design, while the qualitative phase was conducted using a case study approach. The sample consisted of 51 students enrolled in a public secondary school and was divided into three groups: a control group receiving traditional teaching method , experimental group I receiving game-based teaching, and experimental group II receiving technology-enhanced teaching Quantitative results indicated no statistically significant differences among the groups in post-test achievement scores. However, the retention test results showed that game-based instruction was significantly more effective than the traditional teaching method. Qualitative findings showed that students generally evaluated the experimental methods positively. Game-based teaching was emphasized for increasing interest and enjoyment, whereas technology-enhanced teachingwas reported to enhance participation and motivation. Despite these positive outcomes, students also identified certain limitations, including the fact that games may not appeal to all learners and that technology can sometimes lead to distractions.

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Cite This Article

Yazıcı, N., Albayrak, M., Biçen, F. (2026). The Effects of Different Teaching Applications on Academic Success and Retention in the Fraction Subject. Journal of Teacher Education and Educators, Volume: 15 Issue: 2. https://ajindex.com/articles/1514032

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